Social media

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Blogs are the quintessential web 2.0 tool

Glossary

See also Social media glossary

A blog is a regularly-updated site of entries arranged in chronological order. see also Blogs


Cloud computing refers to computing where software is accessed and stored on the web 'out there in cyberspace' instead of locally on desktop computers ...


  • Collaborative writing tools

Collaborative writing tools are similar to wikis but may be password protected and only available by permission. An example is Google Documents. see Collaboration 2.0


  • File-sharing services

Sites where documents can be uploaded and shared. DropBox is perhaps the best example, but there are many others.


  • Instant messaging

Instant messaging (IM) is the use of tools such as Meebo and GoogleTalk to send text messages to someone.


  • Learning objects

Learning objects are the building blocks of learning online. These objects can be as simple as an online tutorial or as complex as a full course on searching a database properly. The choice about which learning objects to assemble into a collection is typically made by an instructor or group of students. As standards and learning content management systems evolve, social media will supplement adding, deleting or reorganizing content based on students' expressed information needs.


Location-based social networking sites (SNSs) (aka. locative media) refers to a new trend in social media that allows you to reveal where you are (i.e. your exact location within your city) and places you have visited by using your mobile or handheld phone. This trend is related to other geo-location trends such as geo-tagging. The most popular location-based tools are Foursquare, Gowalla and Booyah "MyTown".


Microblogging is a broadcast medium in the form of "mini blogposts". Microblogs allow you to send short messages to people in your network. The most popular example is Twitter.


Media literacy is the ability to sift through and analyze any information on the web that informs, educates or entertains. It's the ability to bring critical thinking skills to bear on all media from music videos and websites to film and virtual displays. Many librarians view it as part of information literacy.


  • "Network effect" -- L'effet rĂ©seau

The Internet has more than a billion users and continues to grow at an incredible rate. This user base enables people to use the power of many to create the "Network Effect" -- in other words, any network is more valuable to users as more people join it. Also called Metcalfe's law...


Open source software (OSS) is available to anyone who wants it for their own use, redistribution or remixing. OSS is usually created by volunteers for the public good. Drupal and Ubuntu are two examples.


  • Peer to peer (P2P)

Sometimes abbreviated as P2P, this is a method of distributing files over a network where all computers are treated as equals (in contrast to client/server architectures). Using P2P client software, a client can send and receive files from other clients through a central location on the web (e.g., Napster, SlideShare)


  • Photo-sharing

Sites where photos can be uploaded and shared. Flickr is perhaps the best example, but there are many others.


RSS stands for really simple syndication, and is usually a way to stay informed when a website or database is updated. see also RSS


  • Sharing powerpoints

Sites where powerpoints and pdf documents can be uploaded and shared. Slideshare is perhaps the best example, but there are many others.


  • Social bookmarking

Social bookmarking sites are a popular way to locate, catalogue and classify websites by assigning words, names and tags to group and describe those sites. see social tagging


  • Social cataloguing

Social cataloguing sites refer to web-based applications that tag and track books for users in their own e-inventory or filing system. SCSs make it possible to discuss and review books while being social online. Like delicious and Slideshare, SCSs facilitate "social discovery" and searching through hyperlinked tags (or user-determined descriptors), rating systems and comment features.


  • Social networking

Social networking is a way to create a space online where you can meet your friends and family, and share things such as photographs, music, video clips and more. Social networks are formed as members link to their friends and others they might like to meet or who might share their interests.


  • Videosharing

Videosharing is a popular way for people to share, rate and comment on video clips online using sites such as YouTube and Google Video.


  • Virtual worlds

A real-time, multi-player environment where users assume roles represented by avatars and interact. An obvious example is Second Life but there are many others.


  • Wikis

Wikis are websites that permit anyone to edit or contribute content i.e. Wikipedia. Wiki stands for "what I know is". see also Wikis

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